Planet Adamadas orbits the star Myk’l in the CrystalBall galaxy, so named for it’s brilliance and overall shape. Adamadas has two moons, a small red satellite named Oanta and a larger white moon named Neos. It is a planet much like the originally inhabited one (known simply as ‘OldErth’), which changed to its spirit state fifteen million anos ago. Adamadas’s change is anticipated in about two hundred more anos.
The largest continent lies under the south ice cap; the remaining land masses are fairly evenly scattered, as smaller continents or island masses, across the globe and there are many oceans and sea passages.
El’b’ith began building on the basic material delivered by El and formed into its life components and natural laws by El’Ya, several million anos ago through several definitive eras. The final and most sensitive age as far as El-kind are concerned began about seven thousand anos ago with the creation of modern life forms and its own El-kind representatives in their human form as is common among all life-bearing planets.
Two thousand anos ago human civilisations were rapidly descending into chaos under the influence of the evil spirit, T’cha’a, and his minions and human followers. A thousand anos later came the EndWar, which destroyed ninety percent of the planet’s population, two-thirds of its vegetation, a quarter of its remaining life forms and altered the land/sea arrangement to what we see today. T’cha’a and his deranged creatures were destroyed but part of his Way remained, to test the new generations rising from the ashes to lives influenced by El’b’ith to walk in ElWay. Adamadas suffer loss again in the (prophesied) LastWar when millions turn to T’cha’aWay once more but they are soon defeated and lose their eternal inheritance, becoming sterile ashes in the DustTowers of space. After this, judgement is ongoing and continuous, during which time all people prepare for the next influx of ElKind: at the time of Change, all who ever died not knowing the truth of ElWay will live again for a hundred anos to be tested and judged for the first time. Those who walk in ElWay will become part of the eternal El’bayithim (El Family). Some, whose works have proved them for the role, will create new life on other planets, others will have positions suited to their talents and abilities. Those who reject ElWay have no eternity of any kind but their n’shamas are turned to ashes and go to the DustTowers, as others like them did.
The most noticeable phenomenon here is the colouration of the tribes which form the nations. El’bith designated certain lands to particular tribes, identifying each tribe by colour and allowing all of them to develop their own unique cultures and resources. El loves variety.
Hence, in The Land there are three tribes, each with their own territory and physiology. People of The Land are similar in that they are ‘plain-skinned’, ie, they do not generally exhibit stripes or spots as do people, eg, of The Zhrebat or MoGol.
Redlanders occupy a largely desert land rich in minerals, metals and crystal resources. They are a tall, slim race and their skin colour is a rich, earthy red. Their hair is straight, often black or dark brown but may easily sun-bleach to reds and blondes. They have no body hair, except for the hair on their scalp and eyebrows, eyelashes and pubic hair. Their eyes have expanded irises so that the colour fills the visible orb. Eye colour is most often a shade of brown but some, like Rogan, have grey eyes. When people suffer great loss or sadness, eye colour can turn silvery.
Ob’ronnees live in rich agricultural and pastoral lands with many hills and a few mountains. There physiology is closest of all the races to the first humans who dwelt on the first inhabited planet, called Earth, millions of anos earlier. Their men can grow beards; body hair is light, their eyes are generally blue, green or brown and their stature is more varied than that of Redlanders. They have metallic gold skin and hair. Some young Ob’ronnees, like Prince Kanan, have hair that chimes slightly when touched; this phenomenon disappears with age.
BlueOnes tend to be smaller than Ob’ronnees and more lithe, with their arms, legs and necks appearing longer in relation to head and torso size. The blueness of their skin is intense and may have some iridescence. The Servant of Blue is always identifiable by a tahq that is genetically inherited and appears over one cheekbone. (This mark is also found in some other tribes, such as the Zhyarchy of The Zhrebat, where it appears high over the sternum.) BlueOnes tend to have fine, silvery-hued hair that does not grow long, unlike that of both Redlanders and Ob’ronnees. They have no body hair except for what is on their heads. Eyebrows and eyelashes may be light or dark. Like Redlanders, the iris colour fills the whole orb; eye colour is usually gold, green or blue
Human Genetic Relations
If a couple from two different tribes marry and have children, the children will take on the skin-colour of the parental land they are born in; if they are born elsewhere, as happens occasionally, a male child will replicate his father, a female her mother. The child’s skin colour will still be influenced by the other parent’s genes, which is why Prince Daen is darker than an unmixed BlueOne. There is a strong inherent desire to connect to tribal lands, thus tribal and national integrity remains strong and national customs and culture are likewise well defined and easily recognised. This has given the planet a great range of different cultures, each adding to the diversity of talent and expertise throughout Adamadas, enhancing international trade while maintaining tribal uniqueness.
ElWay provides the only acceptable standard for Adamadas. This does not mean that other ways of doing things are never tried; when individuals attempt to institute alternative practices, whether cultural, governmental or moral, El’b’ith may allow them to continue for a time in order to test the people as to whether they will be faithful to El or not; such testing takes time. ElWay is simple and, when truly followed, it is not corruptible. Alternative ways are complex and easily compromised to suit whatever agenda its proponents desire. Freedom to choose is always present; consequences of choices are never hidden.
The overriding principles in any business, no matter what, is cooperation, fairness and integrity in applying ElWay to all situations or dealings. Consequently, businesses can operate profitably regardless of size, and sustain all those employed by them. Many businesses are small, family-based enterprises but some large ones, such as TotsonCraft, also exist and prosper because of the cooperation ethic. When ElWay directs business there is no power struggle, no hijacking of profits nor hiding of losses and no extortion or abuse of workers, resources, customers or marketing styles; there is no bribery, corruption, cutting corners for financial advantage or any of the oppressive practices people were familiar with on Earth. ElWay results in exchanges that benefit both producer and consumer, and which work quickly and well because there is no competition involved and what is best for all – not any individual or particular group – is the preferred outcome.
As with all else, ElWay leads. Because ElLaw is adhered to in both letter and spirit there are few complementary laws needed. Taxation or ‘tithing’ is handled by Temple offices for each region at a tenth of profit for business and a tenth of increase, after living costs are deducted, for wage-earners. People are trained to prepare for retirement and nobody is disadvantaged through disaster because emergency funding is included. Because works and administration are ethical and of a high standard, system breakdowns are rare and easily corrected. ‘Red tape’ and legal difficulties are non-existent. Illegal taxation only occurs under Tchata’aWay and becomes very burdensome, causing many difficulties for business and individuals.
Cities are not allowed unrestricted growth but must remain sustainable. Slums and refugee camps are unheard of where ElWay is followed. When the Zhrebatans are given refuge in Ob’ronn (see North of Himal) they live and work together with their hosts, giving back while preparing for their return to their homeland. When leaders or communities turn from ElWay to pursue their own gain, typical OldEarth-like situations result; these are eventually resolved.
All government officials are trained at the highest level for their particular responsibilities.
Land is a family as well as a tribal inheritance and cannot be accumulated. Land may be leased to repay debt but is reinstated to its owner, debt-free, on universal dates set by El’b’ith, which apply across the entire planet at specific fifty-ano intervals. At that time all debts are released. This results in people being careful who they lend to. A debtor without property may sell his/her labour for a set number of anos (taking into account that his creditor must provide him/her with an ano’s wages when released so that he/she may have a good start to independence again).
Crime and Punishment
Deliberate and unrepentant criminals – offenders against ElWay – cannot claim ignorance of ElLaw in Adamadas because it is ingrained throughout society; they are responsible for their actions and eternal death is the only outcome; they know this; they die and are turned to ash or dust, their n’shamas evaporated in the process, and their ashes go to the great towers of dust (visible through large telescopes) that stand in the eastern reaches of the universe, as viewed from the planet.
Those who turn from crime are not jailed but are commited to work until they have repaid their debt twice over for small crimes or four times the value for large crimes. This makes crime uneconomic and rather pointless and it is rare, except when a more controlling anti-ElWay process (as occurred in MoGol [North of Himal] or, on a smaller scale, at Lake of the Land Estate [Rogan]) occurs, making crime and greed more seductive. When crime has been paid for the debt is cancelled and the one/s involved get on with their lives; their sentencing factors in earning a suitable amount to begin a new life on release, plus the cost of their care, education and other needs, as well as victim repayment. Escape attempts are futile, as El’b’ith always knows where they are, and the increased penalty is not worth the effort.
In the event of causing accidental death, or death resulting from self-defense or in protecting another person from violence, there is no penalty. Death resulting from carelessness requires a penalty, usually providing for the victim’s monetary and debt responsibilities, etc. Deliberate murder for any reason will bring permanent death to the murderer; there is always a way for help to be accessed through appealing to human authority or directly to El’b’ith.
Under ElWay, justice is swift on Adamadas, administered through Judges trained in understanding the spiritual intent of ElLaw as well as its written rules. Rulers may also act in the capacity of Judge or as a facilitator for El’b’ith.
ElWay promotes goodwill and cooperation between nations and forbids any system that hurts another nation’s cultural integrity. For instance, there is no duplication, cheap or otherwise, of a unique tribal/national product in order to take over that market. This approach ensures that a nation’s heritage is maintained and develops within its own realm, not in the interests of greed for power or riches. There are no ‘multinational’ businesses although there is multinational cooperation in trade and development. When T’chata’aWay is allowed to test nations, weak societies are corrupted, even despite some resistance, returning to the way of the world prior to the EndWar, very similar to the corruption that was common on the ancient planet, OldErth, in what was generally termed ‘the twenty-first century’ (although mankind’s era began much earlier than a mere 2000 orbital cycles). Strong societies resist with forcefully and with heavy reliance on El. Thus nations are tested whether they walk in ElWay or in T’chata’aWay. There are only these two ways; the ‘freedom’ proclaimed by those who reject ElWay, is easily put in bondage to Tchata’aWay and is not a way in itself. Physical human life is only the first step in El’s creation of children for his family; those who go T’chata’aWay lose sight of this and see their physical lives as something of their own making, a dangerous deception.
Amalfa include any land creature, with bugs, etc, as a sub-category. They have live births. The main category have three-toed feet, horned or clawed, four ears and three nares (nostrils); nares are arranged as horizontal slits over the length of the noses of carnivores and as vertical holes at the ends of herbivore noses; omnivores will have two of one and one of the other according to their preferred diet. Many amalfa exhibit rump-flares and/or spike-manes which are used to signal attention. Humans are not amalfa but are a separate creation designed to join El’bayith as spirit beings when their physical training is completed.
Anafa include all winged, two-legged creatures, most feathered, some have furred skin, or lizard-like skin, and some are armoured. They lay eggs. They have three toes and three nares in a row across the top of the beak. Their four auricles (ears) are usually hidden beneath feathers or camouflaged in skin or armour features.
Water creatures are grouped as sea or freshwater, and edible or inedible (which also applies to plants, amalfa and anafa).
More detail can be found in the Book Glossaries. Note that spellings of words may be slightly different in different nations. For instance, sharath in Redlands is sh’rath in Zhrebat and simply shrath in MoGol; u’ut in Redlands is uut north of Himal.